Unit I Garess

Unit I “Garess”

Description: Troops drawn from Lord Kesten Garess’s men, dwarven miners, and former bandits.
Commander: Kesten Garess or Tania Garess

Type: Squad / Specialization: Heavy infantry
Size: Gargantuan (long) / Space: 15 squares, avg. 15 soldiers

Initiative: + 0
Speed: 20ft/rnd, 2 miles/hour, 16 miles/day [no movement penalties in hills & mountains]
HD: 6d8 / HP: 44 [bonuses below 11 HP]
AC: 17, touch 11, flat-footed 15
BAB: + 4
Melee: + 7, 3d8+2 (20×3)
Ranged: + 6; 2d8 (20×2)
Saves: Fort + 5, Ref + 3, Will + 3
Special: No Quarter! The military unit gains a + 2 bonus on all attack rolls and saving throws when its hit points drop below 25% of its maximum hit point pool.

Feats: Mountaineering, No quarter! Weapon Focus, Weapon Specialization (3 + 1)
Tier: Trained (+ 10% HP, + 1 feat)

Consumption: 50 food
Upkeep: 50 resources

Unit I Garess

The Path of Kings BrightSmith